Nachtwerk

Studio K

Nachtwerk invited us to create custom visuals for their club nights in and around Amsterdam. The result is an application that generates moody graphics in real time based on a music and video feed. The system analyzes images to create a fluid simulation, resulting in an endlessly shifting and melting series of abstract images.

Each image is analyzed producing a vector map, allowing features to search for each other: the results are then visualized using fields, particles, geometry and image data. A midi controller is used to control parts of the simulation and application, such as particle decay, feature selection, image selection, vector selection and particle count.

The application is written in C++ and uses OpenGL to render to the screen.

Real Time fluid simulation driving particles based on image data

Image based emission controls

Real Time fluid simulation driving particles based on image data

Fluid simulation driving particles, connecting based on set of rules

Image based emission controls

Live @ Studio K

Real Time fluid simulation driving particles based on image data

Real Time fluid simulation driving particles based on image data

Real Time fluid simulation driving particles based on image data

Live @ Studio K

Example

Example

Example

Real Time fluid simulation driving particles based on image data